In lieu of the impending release of Call of Duty: Ghosts, I think now would be the right time to look at one of this generation’s biggest franchises. Right now, Call of Duty is a money-making, hype-generating machine of a game franchise, and I can’t understand why. As of right now, the series has sold over 120 million copies, making at least $1 billion with the last game. May I ask, why?
Every November, a new Call of Duty game comes out, and it’s always the same damn game. But, somehow, each new game manages to score the same rave reviews, and sell just as much as its predecessor, maybe more.
However, if every classic game franchise known to man is any factor, then this annual wave after wave of hype can’t last forever. This fad has to die out sooner or later, and I think that might happen soon.
Think about it. If the same thing keeps happening every year, we’re going to get bored. Besides, I’m convinced that none of the mainstream reviews for any of the recent Call of Duty games are even genuine. If they were, they wouldn’t be used to promote the games.
Besides, all across the internet, I can see that a lot of people aren’t convinced. I can’t exactly tell how much, but opinion is very divided over the actual quality of the games. However, many of the die-hard fans are mindless trolls (no offence to fans who aren’t) who spout random hate-filled garbage whenever they’re online (again, no offence to the more polite fans).
Whenever a new Call of Duty game comes out, everyone always focuses on the online features, which would probably explain why much of the negative comments are about the single-player campaign. I must ask, how can a game company make the same game, and do nothing to improve on the formula, or even the plot?
My point is simple. All video game franchises experience a period of decline, and you know what they say – the bigger they are, the harder they fall. Call of Duty has got to go downhill at some point, and if Call of Duty: Ghosts marks that turning point, then I can probably take some satisfaction when stereotypical FPS games starting getting less popular.